![]() ![]() To make it even easier, you could instead just hit the “MAX Out” button to export with a single click! This process is just as easy and seamless in all programs that Deep Paint 3D interacts with. Press “Paint” and you’re all set! When you’re finished editing an object that was imported from 3D Studio Max you can export it back into 3ds Max by going to the “File” dropdown menu, highlighting “Export” with your mouse cursor icon, and then choosing “3ds Studio MAX”. From the list of utilities you then need to choose “Deep Paint 3D” and select the object or objects you wish to paint. Then select the “Utilities” control panel in 3ds Max and select the ‘More’ button. As an example of how to use Deep Paint 3D, here’s how you import and export in Autodesk 3ds Max.įirst, create an object in 3D Studio Max and apply a texture material and mapping coordinates to it. Menus will differ from one program to the next, but the process for importing and exporting for each program should be similar. Importing and Exporting with Deep Paint 3D:ĭeep Paint 3D can be used in conjunction with Photoshop, 3D Studio Max, Maya, Softimage, and LightWave.
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